Serious Game
Games designed for a purpose beyond entertainment, such as assessment, rehabilitation, training and learning.
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Evolution of emergent behaviors for shooting game characters in Robocode
JH Hong, SB Cho. Cited by 31
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Performance analysis of a new updating rule for TD(λ) learning in feedforward networks for position evaluation in Go game
HWK Chan, I King, JCS Lui. Cited by 6
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Exploiting coalition in co-evolutionary learning
YG Seo, SB Cho, X Yao. Cited by 12
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Monitoring cognitive performance with a serious game: A longitudinal case study on online cognitive assessment using serious games
J 浦上, J Urakami, YZ Hu, M Chignell
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Hierarchical data visualization in desktop virtual reality
M Chignell, D Modjeska. Cited by 18
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Report on the Computer Strategy-Game Programming Workshop
I King
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Virtual reality for palmtop computers
GW Fitzmaurice, S Zhai, M Chignell. Cited by 138
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Virtual reality and telepresence: visual worlds from non-visual sensors
RJ Stone, I King, G Dalton, IS Weaver