Emotion Recognition and Brain Informatics
Recognizing emotion and modelling brain and behavioral signals to understand human states.
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Developing a serious game for cognitive assessment
T Tong, M Chignell. Cited by 51
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Language technologies for enhancement of teaching and learning in writing
TP Lau, S Wang, Y Man, C Yuen, I King. Cited by 7
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A Hybrid System of Hierarchical Planning of Behaviour Selection Networks for Mobile Robot Control
YS Lee, SB Cho. Cited by 13
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Nonconfidential Patient Types in Emergency Clinical Decision Support
M Chignell, M Rouzbahman, R Kealey, R Samavi, E Yu, T Sieminowski. Cited by 12
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Enhancing performance of particle swarm optimization through an algorithmic link with genetic algorithms
K Deb, N Padhye. Cited by 46
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Designing game-based cognitive assessments for elderly adults
T Tong, M Chignell. Cited by 19
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Stay in Touch: Multimedia Delivery for Elderly People
P Mongkolnam, J Choomkasean, JH Chan. Cited by 5
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Shifting Between Cognitive and Visual Distraction: The Impact of Cognitive Ability on Distraction Caused by Secondary Tasks
S Mizobuchi, M Chignell, J Suzuki, K Koga, K Nawa
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Genetic Algorithm–Based Design and Development of Particle-Reinforced Silicone Rubber for Soft Tooling Process
AK Nandi, K Deb, S Datta. Cited by 16
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Differential evolution: Performances and analyses
N Padhye, P Mittal, K Deb. Cited by 27
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Multi-objective Stackelberg game between a regulating authority and a mining company: A case study in environmental economics
A Sinha, P Malo, A Frantsev, K Deb. Cited by 101
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Multi-game playing — A challenge for computational intelligence
J Mańdziuk, YS Ong, K Walȩdzik. Cited by 1