Preview of the new IC2 website. It is not public yet and is hidden from search engines.

Publications

Transcending Distance in Long-Term Care: Can Serious Games Increase Resident Resilience?

TNT Hall, M Kastner, S Woollard, C Ramdeyol, J Makarski, Y Zhang, C Gaulton, K Popovich, M Chignell. Cited by 3

Medical ImagingSerious Game

Abstract

In Canada, over 15,000 residents of long-term care have died from COVID-19 since the start of the pandemic representing 59 percent of all COVID-19 deaths (National Institute of Ageing, 2021). Urgent research and subsequent applied action are needed to save life and quality of life including the presence of family (CFHI, 2020). Social and physical frailty are major systemic patient safety gaps and are challenges for most healthcare organizations. This practitioner-led panel of experienced human factors, implementation science and healthcare experts used a case study of a project at North York General Hospital’s Seniors’ Health Centre in Toronto to discuss how these challenges can be addressed with serious games. The project discussed used games that aim to reduce social and physical frailty through exercise while interacting with remote families. Lessons learned to-date and challenges observed, in rapidly implementing safety and human factors programs intended to create resilient residents in a real healthcare context were discussed.

Authors: Trevor N. T. Hall, Monika Kastner, Susan Woollard, Christine Ramdeyol, Julie Makarski, Yigong Zhang, Catherine Gaulton, Karyn Popovich, Mark Chignell

Published in: Proceedings of the Human Factors and Ergonomics Society Annual Meeting (2021)

DOI · Full text · Google Scholar