Preview of the new IC2 website. It is not public yet and is hidden from search engines.

Publications

Evolving speciated checkers players with crowding algorithm

KJ Kim, SB Cho. Cited by 8

Decision Support Systems

Abstract

Conventional evolutionary algorithms have a property that only one solution often dominates and it is sometimes useful to find diverse solutions and combine them because there might be many different solutions to one problem in real-world problems. Recently, developing checkers players using evolutionary algorithms has been widely exploited to show the power of evolution for machine learning. In this paper, we propose an evolutionary checkers player that is developed by a speciation technique called the "crowding algorithm". In many experiments, our checkers player with an ensemble structure showed better performance than non-speciated checkers players. A neural network is used to validate the game board, and a min-max search finds the optimal board. The neural network evaluator is evolved using the evolutionary algorithm.

Authors: Kyung-Joong Kim, Sung-Bae Cho

Published in: IEEE Congress on Evolutionary Computation (CEC) (2003)

DOI ยท Google Scholar